Skip to content Skip to sidebar Skip to footer

Unreal Engine 5 creating an ARPG Game from Scratch

Unreal Engine 5 creating an ARPG Game from Scratch

Design epic dungeon-crawling adventures with UE5, featuring procedural dungeons, enemies, and epic loot!

Enroll Now

Unreal Engine 5 (UE5) has set a new standard in game development with its groundbreaking features, such as Nanite, Lumen, and MetaHuman, providing unprecedented tools for creating immersive and visually stunning experiences. This guide will focus on creating an Action Role-Playing Game (ARPG) from scratch using UE5. The ARPG genre is known for its rich world-building, character development, and fast-paced combat mechanics, making it a challenging but rewarding project. In this step-by-step guide, we’ll go through the key aspects of building an ARPG, including world design, combat systems, character development, UI/UX design, and game logic.


Step 1: Setting Up the Project

The first step in creating your ARPG in Unreal Engine 5 is setting up a new project.

  1. Download and Install Unreal Engine 5: Ensure that you have UE5 installed on your system. You can download it from the Epic Games Launcher.

  2. Create a New Project:

    • Open Unreal Engine 5.
    • Click on "Games" and select "Blank" template to start from scratch.
    • Choose the project settings (e.g., no starter content if you want full control or add the content to kickstart development).
    • Name your project something meaningful (e.g., "ARPG_Project").
    • Select the desired graphics settings based on your hardware.
  3. Setup Project Settings: Navigate to the project settings and configure things like input mappings, which will come in handy for character movement, combat, and interactions.


Step 2: Designing the Game World

The game world in an ARPG is typically vast and immersive, filled with different terrains, dungeons, and towns. Unreal Engine 5’s Nanite technology enables detailed environments without the traditional performance costs. Here’s how you can begin.

  1. Creating the Landscape:

    • Use the Landscape tool under the "Modes" panel. It allows you to create large terrains by sculpting and painting different textures.
    • Paint materials like grass, dirt, and rock to simulate natural environments.
    • Adjust heightmaps to create mountains, valleys, rivers, and other topographical features.
  2. Adding Environment Details:

    • Use assets from the Quixel Megascans Library, which is integrated into UE5, to populate your world with high-quality environmental details.
    • Add trees, bushes, and foliage using the Foliage tool. Scatter them around naturally to create a living world.
    • If your ARPG has interiors (like dungeons or castles), build modular environments with custom meshes or pre-existing assets.
  3. Lighting and Atmosphere:

    • Unreal Engine 5’s Lumen provides real-time global illumination and reflections, which can bring your world to life. Create dynamic day-night cycles, cave interiors with ambient light, or fiery dungeons with glowing embers.
    • Adjust post-processing effects like bloom, contrast, and color grading to match the mood and tone of your ARPG.

Step 3: Character Development and Animation

Character design is a cornerstone of ARPGs, and in UE5, you have access to powerful tools for creating, animating, and controlling your characters.

  1. Creating a Character:

    • MetaHuman Creator: This tool allows you to generate highly realistic characters quickly. For an ARPG, you may want to create a few main characters and NPCs (non-player characters) using this tool.
    • You can also use custom characters designed in Blender, Maya, or other 3D software and import them into UE5.
  2. Character Blueprint:

    • Unreal Engine uses Blueprints for visual scripting, which simplifies the coding process.
    • Create a new Character Blueprint and attach components like Capsule Collider (for collision detection), Skeletal Mesh (for the character model), and Camera (for third-person perspective).
    • Set up basic movement like walking, running, jumping, and dodging using input mappings.
  3. Animation:

    • Use Blend Spaces to create fluid transitions between different animation states, such as idle, walking, running, and attacking.
    • Integrate attack animations with Montages, which allow for combo sequences or special attacks.
    • Import or create custom animations in external tools and retarget them to your MetaHuman or custom characters.

Step 4: Combat System and Abilities

Combat is a core mechanic in any ARPG. Whether it’s melee, ranged, or magic-based combat, the system needs to be responsive and satisfying. In UE5, you can build a robust combat system using Blueprints or C++.

  1. Basic Combat Setup:

    • Add weapons (swords, bows, staffs) to your character as static meshes or skeletal meshes.
    • Use Anim Montages for attack animations and link them to input actions like mouse clicks or controller buttons.
    • Implement a simple Damage System: When a weapon collides with an enemy, deal damage by subtracting from their health variable.
  2. Health and Stamina Bars:

    • Create HUD Elements for the player’s health, mana, or stamina.
    • Use Progress Bars in the UI, and bind them to variables like Health or Stamina in the character’s Blueprint.
    • Update these bars based on actions in the game, like taking damage or using abilities.
  3. Abilities and Special Attacks:

    • Define special abilities such as magic spells, heavy attacks, or evasive maneuvers.
    • You can trigger abilities using Key Bindings and Input Actions.
    • For spells, create visual effects using the Niagara System in Unreal Engine to simulate magical explosions, fireballs, or healing auras.
  4. Targeting System:

    • Implement a targeting system that allows the player to lock onto enemies.
    • Use the Camera System to smoothly follow the locked-on target, and modify combat behavior when targeting an enemy (e.g., strafing instead of free movement).

Step 5: Character Progression and RPG Elements

An ARPG is incomplete without a character progression system. This includes experience points (XP), leveling up, skill trees, and inventory management.

  1. Experience Points and Leveling:

    • Create an XP system where players earn points for defeating enemies, completing quests, or exploring.
    • Once enough XP is earned, level up the character and increase their stats, such as strength, agility, or intelligence.
  2. Skill Trees:

    • Build a skill tree interface where players can unlock abilities or passive bonuses as they level up.
    • Use UI Widgets to create a visually appealing skill tree, and link it to player progression.
  3. Inventory System:

    • Create an inventory system for managing items like weapons, armor, potions, and quest items.
    • Use Data Tables to store information about different items and allow the player to equip or use them during gameplay.
  4. NPCs and Quests:

    • Populate the game world with NPCs that give quests or sell items.
    • Use Behavior Trees and AI Controllers to manage NPC behavior and dialogue systems for quest interaction.

Step 6: User Interface (UI) and Game Flow

A well-designed UI is crucial for ensuring players can easily navigate your game’s features and mechanics.

  1. Main Menu and HUD:

    • Create a main menu where players can start a new game, load a save, or adjust settings.
    • Design a Heads-Up Display (HUD) that shows the player’s health, stamina, active quest, and equipped weapon.
  2. Dialogue System:

    • Build a dialogue system for interacting with NPCs.
    • Use Widget Blueprints to display dialogue options and choices that affect the game's storyline.
  3. Pause Menu:

    • Implement a pause menu that allows the player to save the game, adjust settings, or view the map.

Step 7: Polishing and Optimization

Unreal Engine 5 offers tools to help you optimize your game and ensure it runs smoothly across platforms.

  1. Performance Optimization:

    • Use the Nanite System to reduce draw calls and optimize high-polygon assets without sacrificing visual quality.
    • Adjust LOD (Level of Detail) settings for distant objects to ensure the game runs smoothly even in large environments.
  2. Bug Testing and Debugging:

    • Regularly test your game for bugs and use Unreal’s Debugging Tools to track down issues.
    • Optimize gameplay and fix any performance issues that arise, especially in large-scale battles or environments.

Conclusion

Creating an ARPG in Unreal Engine 5 is a complex but rewarding endeavor. From world-building and character creation to combat mechanics and UI design, UE5 provides all the tools you need to bring your vision to life. By following these steps, you can build an engaging ARPG that players will enjoy, complete with immersive environments, satisfying combat, and deep RPG mechanics.

With dedication, testing, and polish, your ARPG can stand alongside the best in the genre. Unreal Engine 5 offers both power and flexibility, making it a prime choice for creating an expansive, action-packed role-playing game.

The Complete Unity C# Game Developer Bootcamp Part 2 of 2 Udemy